// Cylinder.h #ifndef CYLINDER_H #define CYLINDER_H #include #include #include "Circle.h" class Cylinder : public Circle { public: Cylinder( double h = 0.0, double r = 0.0, int x = 0, int y = 0 ); void setHeight( double ); double getHeight() const; double area() const; // overriding di Circle::area() double volume() const; void print() const; // overriding di Circle::print() protected: double height; }; #endif