// Circle.h #ifndef CIRCLE_H #define CIRCLE_H #include #include "Point.h" class Circle : public Point { public: Circle( double r = 0.0, int x = 0, int y = 0 ); void setRadius( double ); double getRadius() const; double area() const; void print() const; // overriding di Point::print() protected: // attributi accessibili dalle classi derivate double radius; }; #endif